Lexington Vanderberg
The Halp Network

Originally from Southern California, Lexington Vanderberg is a casting associate, producer, and actor with a background in theater and training at the Orange County High School of the Arts and the Cal State Long Beach theater department. Lexington's experiences throughout highschool and college casting black box shows and work in the film department sparked her love for casting and storytelling. She loved being able to help bring stories to life and began her passion for casting productions that better reflect the world around her. For the past three years she has continued to work in casting and producing video games at The Halp Network, most recently working on titles such as Spider-Man 2, Marathon, and Hades II.
Lexington Vanderberg is speaking at the following session/s
Press Start, Mind the Gap: Bridging US and UK Game Casting & Production pipelines
As video game production increasingly spans borders, casting and voice recording across the US and UK has become less of a novelty and more of a necessity. With this comes a unique set of creative, logistical, and cultural challenges. This talk explores what it actually takes to run successful split US/UK casts, from aligning developers to two very different acting climates to building workflows that don’t fall apart when your team is in a whole other time zone.
We’ll dig into the realities behind contracts, pay expectations, session structures, and scheduling differences, and how to set clear expectations with developers early on so production remains fair, efficient, and actor friendly on both sides of the Atlantic without forcing one market’s standards onto another.
Attendees will leave with practical strategies for creating and understanding equitable production pipelines that still deliver one cohesive game.
Session Takeaway
- Practical strategies and ideas for creating equitable production pipelines that still deliver one cohesive game.
- Understanding of where they fit into the pipeline as actors, directors, agents, etc and how best to contribute.
- Better understanding of how game dev pipelines work to be a better collaborator.
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