James Butcher
Epic Games



James Butcher has been working for Epic Games for seven years and his current role is Education Development Manager focusing on post secondary education. He has experience working in education and training, having previously helped establish the licensee training team at Epic and as a Senior Lecturer in higher education. James has been working with Unreal Engine for over 15 years both as a hobbyist and professionally.
James Butcher is speaking at the following session/s
An Unreal Future: Supporting Education with Epic’s Ecosystem
The complexities of game development can be difficult to break down in the classroom and this session will walk through how the Epic Games ecosystem empowers educators and students. Learn how Unreal Engine and other Epic tools help learners explore and develop their skills in preparation for careers in games and beyond.
James has over 15 years of experience working with Unreal Engine both as an educator and professional. Reflecting on experience from time teaching within higher education and from his current role as Education Development Manager for Epic Games he breaks down how Epic’s tools can be used as a vehicle for student success.
Session Takeaway
● Learn how the Epic ecosystem supports the future of learners
● Understand the programs Epic offers to support educators along with free resources to support the classroom
● Reflect on the opportunities that exist outside the classroom for learners using Unreal Engine, UEFN, ArtStation & Fab
Session speakers