Ella began working in games in 2008, setting up her first game development studio as a graduate. Over the last decade Ella has founded three development studios, focusing on work for hire and development of own and licensed IP, with teams of up to 25 people. Since 2014, Ella has also been providing strategic support as a consultant to other developers and organisations. With her background in programming and user experience design, and her experience in production, fundraising and company strategy, Ella works with a broad variety of companies to assist with the development of games and the games industry. Ella regularly contributes to the UK games industry through her position on the UKIE board, regularly speaking at industry events and writing articles published by various games press. Over the last 5 years she has been awarded finalist in the ‘Innovator Of The Year’ category for Women In Technology Awards, named in Develop’s ‘Top 30 under 30’, been a finalist in the TIGA Awards Leadership category and twice listed in MCV's UK Top 100 Women in Games including as a finalist in the ‘Business Woman of the Year’ category.
Ella Romanos is speaking at the following session/s
Funding: Everything You Need to Know
This inspiring and diverse group of funders will discuss the current and future funding landscape. They will also impart what they look for when you sit across from them, sweating over your deck. Does a flashy Powerpoint matter? Is it all about the demo? This panel promises to give you insight into what they want and need you to know before you sit down with them.
Please feel free to bring your questions to this dynamic panel of industry pros.
- What's the proper funding for you?
- What's the secret to having a good pitch?
- How to define your game's X Factor in your pitch?
- What are funders looking for?