Améliane F. Chiasson

Améliane F. Chiasson

Player Research (Keywords Studios)

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After 12+ years in the video games industry, Améliane joined Player Research in June 2023 as their very first Game Accessibility Lead. Coming from a background in Games Quality Assurance and Games User Research, she switched gears to focus full-time on games accessibility since 2020.

She built the first accessibility department at Square Enix based out of Eidos-Montreal, working on award-winning titles such as Marvel’s Guardians of the Galaxy, and Life is Strange: True Colors. She is deeply passionate about helping video game developers—and the games industry as a whole—to build experiences that are welcoming to as many players as possible. She is recognized internationally as a specialist in video games accessibility, and frequently participates in speaking events, book contributions, TV documentaries and research projects.

Améliane F. Chiasson is speaking at the following session/s

Mobile Games: When Approachability Rhymes with Accessibility

This talk explores how mobile games often excel at approachability but often miss accessibility, which excludes disabled players. Discover the meaningful overlap: customizable controls help both casual players and those with motor impairments, clear audio/visual cues serve new players and those with various disabilities from cognitive to visual and hearing. See how you can properly support OS-level accessibility settings like screen readers and text scaling, while also designing accessible mobile gaming experiences through inclusive design and accessibility-aware development in commonly used engines. Learn from expert game accessibility specialists Cari Watterton (Scopely) and Améliane F. Chiasson (Player Research) and make your next mobile game (or patch!) more accessible.

Session Takeaway

  • Learn how to make your mobile game reach a wider audience of people who use mobile devices daily for their accessibility needs.
  • Know how to leverage and efficiently support iOS and Android's accessibility settings.
  • Learn how to cleverly align accessibility efforts with your goals and objectives.
  • Get tips on how to prevent accessibility barriers at the design level to avoid needing to do extra work.

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