Simon is Audio Director at Sounding Sweet. He is a seasoned game audio professional of 16 years, having extensive experience of directing, creating, and implementing game audio.
Outside of games, Simon has had record and publishing deals for his music work including songwriting, producing and drumming. He also applies his mixing and editing skills to various film and television productions.
Simon Barford is speaking at the following session/s
AAA Car Sound Masterclass
Ed Walker and Simon Barford from Sounding Sweet share their extensive experience of interactive car sound design and field recording. Renowned for their work on AAA racing games, they will present valuable insights applicable to any game that involves vehicles.
They will guide us through the intricacies, unravelling key concepts, thought processes and direction. Gain a deep understanding of the nuances and challenges involved in recording and creating complex mechanical and physics-based audio systems.
Whether you're a sound designer, audio engineer, or game developer, this talk is designed to provide you with knowledge and inspiration that will leave you burning rubber towards audio greatness!
- Discover valuable insights to creating AAA standard vehicle sound.
- Gain a deep understanding of the nuances and challenges involved in creating complex mechanical and physics-based audio systems.