Rory Martin
Giraffe Head Studios Ltd

Rory Martin runs the Rate My Funeral YouTube channel, where he creates physics driven mannequin videos and teaches and discusses 3D animation, modelling and printing.
He previously co-founded Cyberflux Games, releasing two titles, Stocksynd House and Who is Abby on Steam. He is now a co-founder of Giraffe Head Studios, and building RMF’s Ragdoll Physics Experiments, which takes the style, humour, and physical chaos of the channel’s videos and expands it into a complete game.
Rory’s development path has focused on gradually increasing project scope, so each release levelled up the skills needed for a larger, more ambitious title.
Rory Martin is speaking at the following session/s
Too Many Ideas, One Game: ADHD Survival Guide for Game Dev
Game development is already a difficult, long, messy marathon. Add ADHD traits like novelty chasing, time blindness, and idea overload, and it can feel like you are constantly fighting your own brain.
This light hearted talk is a practical, real world look at how to work with ADHD in game development and turn common pain points into strengths. Instead of trying to force a “normal” workflow, I will share approaches that harness what ADHD can be good at: creative problem solving, momentum bursts, rapid iteration, and high energy finishing pushes.
It is not a medical talk or about motivation hacks. It is an overview of strategies, habits, and production choices that help you ship, stay sane, and use your brain the way it actually works. It's around how I have turned something that could be considered debilitating into a super power to get sh*t done.
Session Takeaway
- A simple way to capture ideas without derailing the main project.
- A method for choosing the next task when focus is inconsistent.
- A repeatable approach for turning hyperfocus into finished work.
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