Martin Stig Andersen

Martin Stig Andersen

Interactive Tapes

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Martin Stig Andersen is a game audio specialist and composer. He created and directed the audio for LIMBO and INSIDE, and contributed to titles including Wolfenstein II: The New Colossus, Control, Back 4 Blood, Shadow of the Tomb Raider, and Braid: Anniversary Edition. He created and directed the audio for Cairn and recently co-founded Interactive Tapes, focusing on music direction and implementation. His work has earned multiple international awards, including two D.I.C.E. Awards and a Game Developers Choice Award for Best Audio.

Martin Stig Andersen is speaking at the following session/s

Cairn: Moving Sound - Martin Stig Andersen in Conversation with Rob Bridgett

Acclaimed audio director and creative sound designer Martin Stig Andersen discuss his compelling and inspirational audio work with friend and fellow game audio guru, Rob Bridgett. Since his first foray into games, Andersen has continued to make his personal mark on the landscape of story-telling interactive sound and music. His innovative work on Limbo and Inside, among several other noted titles, has long since earned him a place in the game audio hall of fame. Be inspired by his unique approach in exploring the ‘why’ of sound, and its subconscious power to convey and communicate meaning in one of his latest works, Cairn.

Session Takeaway

  • Why making the sound of Cairn beautiful, almost like an album, was as important, if not more important than it being ‘correct’.
  • How the up-close ‘micro’ sound in front of you works in contrast with the expansive soundscape around you.
  • Innovation in a unique approach to Atmos mixing.
  • Developing breathing and foley as a language and syntax to communicate vital player feedback and meaning through sound.

Session speakers

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