PlayStation Studios Sound
Senior Sound Designer at PlayStation Studios Creative Arts (UK)
Responsible for Environment, Reverbs, and many other areas on Returnal
Since gaining his Masters for ‘Sound and Music for Interactive Games' in 2018, Lewis has worked as a Sound Designer at PlayStation Creative Arts Europe working on multiple Titles including: Horizon - Forbidden West, Returnal, Sackboy A Big Adventure, Death Stranding, and Blood Truth.
Lewis Everest is speaking at the following session/s
Returnal - The Sound of an Alien World
An insightful presentation into the varied approaches taken by the PlayStation Studios Creative Arts Sound team when they crafted the next-gen sound of Returnal. This presentation will focus on 3D audio environments, haptics, creature and weapon sound design.