Charles Cecil

Charles Cecil


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Charles Cecil MBE, awarded ‘Industry Legend’ status by Develop, has been a key figure in video games development for over 40 years. In 1990 he founded Revolution, one of the world’s leading adventure game companies which created the Broken Sword and Beyond/Beneath a Steel Sky series. Charles has additionally designed titles as diverse as The Da Vinci Code for Sony Pictures and Doctor Who for the BBC for which he won a BAFTA award. In 2019 Charles was awarded an honorary Doctorate by the University of York.


Charles has a particular interest in the narrative and aesthetic aspects of Interactive Narrative and how this medium will develop with advancing technology. Charles regularly talks at national and international conferences and to mainstream press about creative and commercial aspects of the video games industry. 

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Charles Cecil is speaking at the following session/s

Tips and Insights on Narrative Design from Leading Writers

2:00pm - 2:45pm
Room 3

Award-winning writers Rhianna Pratchett, Charles Cecil (Revolution, Broken Sword), Paul Cornell (Doctor Who, Marvel) and Judi Alston (Dreaming Methods) share their experiences, insights, learnings and tips for creating high quality narrative games with Dr Jackie Mulligan (Game Republic). The panelists will explore how to make narrative games on a budget, techniques to explore character, using new technology like AI and VR to enhance storytelling in games and trends in narrative design in particular stories being interpreted across multiple media. The session will also include a Q&A.

Host: Dr Jackie Mulligan, Game Republic

Session Takeaway

  • Ways to create story-based games on a budget
  • Techniques to develop characters in games
  • Opportunities and challenges of taking stories into different media

Session speakers

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