Sophie van den Boomen
PlayStation London Studio
Sophie is a Technical Artist specialised in using Houdini for game projects. She is very interested in creating procedural tools that supercharge the art (and sometimes design) teams. She has worked on projects of various scales and team sizes, from independent R&D to AAA game projects. Next to this, Sophie is a Women In Games Ambassador and she is passionate about increasing diversity in the industry. Because of this, she has been on numerous panels and has given a variety of lectures at schools and universities.