Ross Stack is a sound designer and self-confessed failed musician hailing from sunny Ireland. Having cut his audio teeth in post-production, he transitioned to the exciting world of game audio in 2014 and has never looked back. He spent 4 years as a Senior Audio Designer at Frontier Developments, working on Elite: Dangerous, Planet Coaster and Planet Zoo to name but a few. He has since joined Adele Cutting and her team at Soundcuts where he has worked on a diverse range of projects, the most recent being Lead Audio Designer on As Dusk Falls. Having come from a post-production background, narrative and storytelling have always been at the forefront of Ross's work. This is especially true in As Dusk Falls where the game's theme and artistic presentation have informed a holistic approach to the audio treatment with storytelling at its core.