Ross Plaskow

Ross Plaskow

Rive

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Ross is an Animator at Rive, creating clear and concise tutorials for Rive's Youtube channel. Ross began his career as a freelance animator working in studios across London, whilst making animation tutorials on the side. Now he teaches Rive full-time.

Ross Plaskow is speaking at the following session/s

How to Design and Build Killer Game UI

Wednesday
5:00pm - 5:45pm
Room 2

In most game studios, designers create the UI and then hand it off to developers to make it functional. That handoff is often messy, time-consuming, and riddled with redundant work. Developers might struggle to execute the designer’s vision due to their tool or language, or build functional UI with developer tools like HTML or XAML — not design tools.

There is a new, better way to build game UI. With Rive, you design and animate game UI in the Rive Editor, export it to the Rive format, and run your files with the Rive Runtimes in Unity, Unreal, Defold, or your custom game engine.

Rive's Ross Plaskow and Gordon Hayes will break down how to build a game menu that’s both functional and powerful, without sacrificing creativity.

Session Takeaway

  • You'll learn how to create highly animated and responsive production-ready game UI. 
  • You'll also learn how much faster and more efficient this process is than other processes, while giving designers control and empowering the entire team to ship in days and weeks instead of months. 
  • You'll leave with a better understanding of the future of UI - and why hardcoded design is history.

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