Mike Bambury

Mike Bambury

Interior Night

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I'm the art director at Interior Night. Previously I Art Directed the blockbuster VR game Blood and Truth for PlayStation's London Studio and worked on many innovative titles. I'm a twenty five year industry veteran with an art career spanning illustration, concept art, character modelling and leadership.

Mike Bambury is speaking at the following session/s

Art of As Dusk Falls: Painting Powerful Stories

Interior/Night’s debut game, As Dusk Falls, is a powerful story of betrayal, sacrifice and resilience across generations in small-town Arizona. Creating an art style which matched the epic scale and ambition of the narrative, while capturing all the subtleties and sensitivities of the characters’ emotions, presented the art team with complex challenges.

Join the Art Director and key members of the team as they lift the lid on the unique ‘every frame a painting’ art style. Hear how they made an impossibly bespoke artistic vision a reality.

Take a tour of the film studio where the team captured live-action actor performances.

Watch demonstrations of character painting techniques, and the custom tools which brought the scenes to life.

Discover the secrets of combining 2D characters with 3D sets.
And go behind the scenes to see how lighting and careful compositing built the game’s unique look.

As Dusk Falls has been selected for the Tribeca Film Festival.

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