Mark Lintott

Mark Lintott

Epic Games

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Mark has been leading engineering teams and developing engine frameworks for over 25 years. 

Most recently he has been leading the Foundation Group at Epic Games which are responsible for a wide variety of areas in Unreal Engine from low-level engine features to data build systems, automation and testing frameworks, CIS and Developer Tools.

Prior to joining Epic Games, Mark spent 17 years at SONY Interactive Entertainment Europe where, as Technical Director, he led the development of proprietary engine technology across 4 iterations of Playstation hardware and released over 20 Playstation titles. 

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