Leanne Bayley
Atomhawk Advance
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Leanne has worked in game development since 2012. From creative producer to co-founder of her own micro studio, to Lead UI/UX Artist, Leanne has reprised many of the roles required to make, finish and release a game. Along side her work making games, Leanne has also mentored with Make Play Code and Limit Break, is an award winning game jammer and a two time Gamerbake winner.