John Campbell
Triangular Pixels



John Campbell has been a professional games programmer since 2004, bringing two decades of experience across AAA blockbusters and innovative indie titles. Specializing in gameplay, online systems, and tools, John has worked with a variety of in-house engines and Unity3D, developing for consoles, PC, mobile, AR, and VR platforms.
Since 2014, John has served as Technical Director at Triangular Pixels, where he oversees the technical vision and execution of award-winning projects. In this role, he combines his deep technical expertise with leadership responsibilities, managing teams, projects, and budgets to deliver polished and innovative gaming experiences. His decisions often have a critical impact, not just on the technical performance of a game, but on the player experience, team dynamics, and the studio’s success.
A lifelong gamer, John became a "gaming dad" in 2019, navigating the unique challenges of balancing fatherhood, game development, and business leadership. This fresh perspective has further informed his approach to user experience and accessibility, helping him craft games that are both engaging and inclusive.
As a driving force behind Triangular Pixels, John is passionate about pushing the boundaries of interactive entertainment and sharing his wealth of knowledge with the wider game development community.