Jamie Smith is a systems-focussed designer with over 12 years of games industry experience. His experience has led him to work on Driver: San Francisco, The Crew, Tom Clancy’s The Division and the FIFA franchise for Ubisoft and EA respectively. As of 2018 he has been at Sumo Digital as Principal Game Designer on Hood: Outlaws & Legends and the campaign of Call of Duty: Vanguard. He is also a big advocate of knowledge sharing in a creative context and has judged multiple BAFTA games awards.
Jamie Smith is speaking at the following session/s
Design Sensibilities for a Collaborative Culture
One of the main challenges that faces a designer is aligning the team towards a common goal. This talk will introduce numerous approaches to aid with this, in order to empower others and maximise collaboration. Supported by development anecdotes, it will account for a variety of disciplines and typical scenarios throughout various stages of development.