Ian Cofino
Afterburner



With a background in visual arts, Ian has a wealth of experience across many fields. Ian got his start in graphic design and film, before transitioning into gaming, where he worked at Visual Concepts on NBA2K. After leading the frontend UI team for three years, Ian moved to Outpost Games to work on the multiplayer survival shooter SOS, and its forward-thinking audience interactivity platform, Hero. Leaving Outpost in the summer of 2018, Ian formed Afterburner Studios with two colleagues and they released their debut title, Dreamscaper, in the summer of 2021 to critical and commercial success.