Gorm Lai

Gorm Lai

Goldsmiths University

Speaker Placeholder
Gorm Lai photo}
Speaker Mask

Gorm Lai is currently a late-in-life PhD Student at Goldsmiths, focusing on co-creative artificial intelligence and evolutionary techniques. He is an experienced senior graphics & game engine programmer, with a swiss army knife certificate in cross-platform development and experimental game development. He has worked on 17 commercial games since 2004; among them the multiple award winning LIMBO as well as the 2015 BAFTA winner The Dumping Ground. Besides video games, his portfolio includes virtual reality, large-scale interactive installations and as well as non-game applications. He has a keen interest in experimental game development, and have co-founded the Nordic Game Jam as well as the Global Game Jam.

Find Gorm Lai on twitter

Gorm Lai is speaking at the following session/s

AI Supported Tools for Game Development

Procedural content generation and AI-assistive methods can do more than help us create content. If we allow ourselves to think of the machine as a colleague, then we can collaborate with it to improve our work as it assists us in becoming better and more skilled content creators.

Session speakers

Don't Miss Develop

Platinum Partners

PlayStation logo
Unreal Engine logo

view all

Call for speakers