Charlie Bewsher is the Creative Director for Creative Assembly’s newly announced multiplayer sci-fi shooter, HYENAS, at the multi-award-winning BAFTA UK games studio. Throughout his career, Charlie has worked on Halo Wars 2, Deathtrap Dungeon, Warrior Kings, Manhunt2, Max Payne 3, GTAv, RDR2 and Halo Wars 2, and more.
Charlie Bewsher is speaking at the following session/s
Pingle Studio XD Networking Series Presents: Tech Vs Game - Design Challenges and Taking Advantage of Tech Constraints
Ask any creative person if they like constraints and most will answer that it makes them more creative and efficient over an open canvas approach.
Join us as our panellists discuss the current and past hardware and software constraints they have encountered and how they have worked around them followed by some of the best practices working within constraints.
We will conclude with their ideal future tech and maybe even design the future gaming system that enables them to bring their creations to an even wider audience.