Andy Hair
Frontier Developments
Working as a Senior Technical Sound Designer at Frontier, Andy has worked on various aspects of Elite: Dangerous, Planet Coaster, Jurassic World: Evolution, and F1 Manager. Specialising in the interconnecting systems and middleware that sit between audio code and sound design. With 7 years of industry experience, he has also previously worked at Creative Assembly as Audio QA and as an Audio Implementation specialist on Halo Wars 2 and the Total War series, and was a student of Digital Music & Sound Arts at Brighton University.