Andrew has enjoyed over a quarter of a century in the games industry, working in a wide range of roles, and on titles of all shapes and sizes. In 2018 he finally started his own studio - Thunkd - making evening-sized, narrative games. Before Thunkd, he was the Lead Designer at The Chinese Room, helping to shape games like Amnesia: A Machine for Pigs, and the BAFTA Award-winning Everybody's Gone to the Rapture.
Outside of day-to-day development, Andrew also founded Ga-Ma-Yo, and built it into the largest, regional, professional gamedev network in the UK. He currently hosts Leeds Games Toast, a monthly networking event for local developers.