Allan Stowe
Outfit7



Allan Stowe is speaking at the following session/s
How to Successfully Kill a Mobile Game
Building and shipping games are really tough, yet one thing remains harder, and that's killing it. In this presentation, we'll go over the production cycle and best practises to get a mobile game out the to world, and share some of the conclusions that lead us to stopping a game in its tracks.
Session Takeaway
- Why goals and scope can get the most out of your team
- How to balance creativity and scope
- Understanding when to kill your product and when to continue
- Helpful tips in mobile game production
Session speakers