Develop:Brighton is all about bringing the whole development community together to share ideas and learn from each other.
So if you have an idea for a conference session - whatever studio you're from big or small, whatever your background and whatever your experience we'd like to invite you to submit your proposed talk below.
We are also happy to support first-time speakers, so if you've never spoken before just let us know and we can help you plan your submission and prepare your talk.
Please follow our guidelines and complete the submission form no later than 2 June 2021.
Do keep the following in mind when you submit your talk:
Based on feedback from our attendees, below are some of the hot topics they'd like to hear talks on plus our suggested session ideas.
What our attendees really want from the conference sessions across all tracks is:
New Platforms and Technology
Discoverability & Customer Acquisition
Funding and Budget Management
Running a Successful Business
Diversity & Inclusion
Other suggested case studies
Your submission must fit into one of these:
ART – to inspire artists and creatives across the whole spectrum of game development
AUDIO – for anyone involved in sound or music and games
BUSINESS – tackles the commercial issues and opportunities of game development including production and funding
CODING – a focus on the technical side of game development aimed at programmers of all levels
DESIGN – aimed at anyone interested in game design issues or case studies
DISCOVERABILITY - find out how to attract and retain a paying audience for your game
INDIE - tackles the challenges and opportunities facing independent developers
INDIE BOOTCAMP - covers the basics for start-ups, anyone interested in setting up a studio or those looking for a career in games
MOBILE - exploring the best business strategies and game design for mobile F2P games
ROUNDTABLES - a safe place to discuss sensitive topics and personal issues affecting game devs today
All submissions need to be in a lecture or roundtable format, not panel:
Duration: 45 mins
Talks should be issue-based, provide concrete examples or case studies and may contain both practical and theoretical information. There's normally only one speaker, but we do sometimes accept more than one if that works better for the session. Please include time for Q & A within your time slot. Our delegates are particularly interested in:
The roundtable discussions provide a safe place during the conference to discuss sensitive topics and personal issues affecting game devs today. And we'll ask people to turn off their devices so that conversations can be uncompromised. Topics for roundtables in the past have included diversity, mental health and managing work-life balance.
Due to popular demand and to ensure that sessions are not over-crowded, we will be holding each Roundtable on more than one day, so if you are selected to host a Roundtable please be available to chair your session more than once on any of the three days.
Please note: We don't usually accept proposals for panel sessions, however if you are interested in doing a panel instead of a talk please email Susan at firstname.lastname@example.org rather than completing the Speaker Submissions Form.
Here are a few things to think about before you submit your talk:
The speaker submission form will ask for the following:
1. Contact Information, Bio and a Photo of Yourself
Please provide full contact details, a biography and a high res jpg image of yourself which will be used to promote your talk should you be successful.
2. Title of your proposed talk
This needs to stand-alone as well as with the session description, so keep it concise and relevant so delegates can easily understand what this session is about. Having said that - we need to fit your title onto a timetable, adverts etc so please don't be too wordy! Clear and concise are the key words here.
You need to decide in which area of expertise your session sits best - select one of the seven tracks listed – art, audio, business, coding, design, discoverability, indie, mobile and roundtables.
4. Session Description
This description will be used on the website and in promotional materials so delegates can determine whether or not they should attend this session. It's really important that it is clearly written and that delegates can understand why this session will be interesting and exactly what they will get out of it. Please use third person and present tense.
5. Session summary
Please summarise your talk in 140 characters - this is a mini version of your description, for use in social media and other promotion.
6. Session Takeaway
Exactly what will delegates learn in your session - please list as separate bullet points, 6 max.
7. Audience Level
Is your session aimed at all experience levels so no specific experience needed, intermediate or advanced?
8. Intended Audience
Exactly who would benefit from attending this session - you can use job titles or specialist areas of responsibility or roles. Is there any prerequisite knowledge needed for understanding the content of this session?
9. Previous Speaking Engagements
Please tell us where else you have spoken - conference name, title of session and if possible a link to footage of you speaking.
Please note: if your talk is accepted then we will use the information given in your form to promote it, so please only submit information you are happy for us to use.
Q. What is the submission deadline?
The Develop:Brighton Call for Speakers deadline is 2 June 2021.
Q. What makes a good submission?
Q. What is considered a sponsored session?
Develop:Brighton does not accept sales related submissions. If your talk is an advertisement for a new product, technology or service your company is offering, please do not apply. For sponsored session opportunities please contact Andy Lane: email@example.com
Q. What do I need to provide in my submission?
The Submission Form will ask for the following information:
1. Contact Information, Bio and Photo
2. Title of your proposed presentation
4. Presentation Format
5. Session Summary
6. Audience Level
7. Intended Audience
8. Session takeaway
9. Previous Speaking Engagements
Q. What are the benefits of speaking?
The benefits of being a speaker include:
Q. When will I be notified of the status of my submission?
You will receive an automated email response once your submission is received. We will then let you know whether your submission has been successful by early to mid April. If you do not hear from us or have any questions, please contact Susan Marshall
Develop:Brighton brings together the game dev community to share ideas, learn and be inspired by each other. So if you have an idea for a conference session we'd love to hear it. Hurry - the deadline for submissions is 2 June!find out more
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
If you really want to have a good interface with the British game developer community then this is the place to come.
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
I’ve felt a big passion here at Develop!
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.Contact us now!