Sam Swain
Apparance Studios

Games Developer, specialising in tools, systems, and procedural generation. Worked predominantly as a tools programmer for over 25 years, on many titles in the Fable series at Lionhead, as well as several years at Hello Games, Flaming Fowl Studios, and Elixir Studios. I set up Apparance Studios Ltd to support development of my procedural middleware system "Apparance". A toolset and engine to provide interactive, runtime, proc-gen authoring tools to plug into game engines such as Unity and Unreal.



















