Zoe is one of the two person Foley Artist team at Molinare. Her experience in game, film and TV brings a wealth of knowledge to all projects. Her creativity and love of sound ensure that every sound is carefully created to the high standards she holds. Zoe is a double Emmy nominee for Devs and Watership Down and a 7-time MSPE nominee for projects such as Ghost of Tsushima, Baby Driver and Mission Impossible. Her most recent credits include; Tom and Jerry, Outside The Wire and The Witcher.
The multi-award nominated Foley team from Molinare come together to discuss their work and how to 'think in Foley'. Underscoring the importance and value of bespoke foley, they will share expert insights as they demonstrate some artistic performance techniques to help you understand how to create believable, subtle and nuanced results when tackling such foundational foley areas as footsteps, cloth and equipment yourself.
I’ve felt a big passion here at Develop!
If you really want to have a good interface with the British game developer community then this is the place to come.
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.Contact us now!