Nikky Armstrong is a Software Engineer with ten years of experience across a number of different industries. She worked for most of her career in Australia for various mining software companies, most notably for Immersive Technologies creating mining simulators for operator training. This proved to be a very similar development environment to AAA games and she successfully made the transition to working at Ubisoft Reflections, before accepting a role as Lead Programmer with Silver Rain Games. She is passionate about mentoring and teaching, and bringing practical concepts and workflows from software development into the games industry.
Is your code working for you, or are you working for your code? Are you writing the same code you've always written, and are worried whether it's the best way to do things? Are you following "best practice" advice, but want to understand why those are the rules? Game development is its own ball game, and there are sometimes unwritten rules about which language best practices are applicable. Sometimes a language evolves, or we switch languages, and the best practices we used to swear by now don't make sense. Sometimes we're confident we know exactly what a code snippet will do, and when we run it - it doesn't quite do what we expect. This talk will present tips and tricks for games programming, from beginner to advanced, C++, C#, and beyond. It will present the good, the bad, and the sometimes hilarious of games programming, using real examples and code snippets, and provide tools and exercises to take you beyond this talk to explore deeper into the code you write every day.
Takeaway:
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Ukie
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
Jessica Saunders
Salix Games
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
Grace Carroll
Creative Assembly
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
Haden Blackman
Hangar 13
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
Kish Hirani
Terra Virtua
One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
NHTV
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
Alex Moyet
Curve Digital
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Graham Devine
Magic Leap
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
Jonathan Smith
TT Games
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.
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