Nikky Armstrong is a Software Engineer with ten years of experience across a number of different industries. She worked for most of her career in Australia for various mining software companies, most notably for Immersive Technologies creating mining simulators for operator training. This proved to be a very similar development environment to AAA games and she successfully made the transition to working at Ubisoft Reflections, before accepting a role as Lead Programmer with Silver Rain Games. She is passionate about mentoring and teaching, and bringing practical concepts and workflows from software development into the games industry.
Test Driven Development (TDD) can be a dry topic, and one of those concepts you learn about but possibly never see how to apply in a real world situation. Often focussed on discrete unit tests written at the beginning of a new project, its hard to reconcile that knowledge with your legacy, completely untested codebase, and even harder to reconcile with the many variables and interconnected systems that make up game development. This talk will give an overview of TDD from the point of view of someone who sees it as a mindset, rather than prescriptive. By addressing common misconceptions and using real world examples, this talk will explain the value that TDD brings specifically into the games development environment, showing how this mindset will impact and improve your implementations, stability, and communication between disciplines.
One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.Contact us now!