Nathan Mackenzie


Nathan Mackenzie photo

Nathan Mackenzie is the Lead Environment Artist at Sharkmob London. He has been in the gaming industry for almost 5 years, and started his career as a contract environment artist at Playground Games working his way up to Lead in his current position now. Nathan has credits on several of the Forza Horizon titles, his most recent being Forza Horizon 5 where he overseen the tooling and creative design of the road network within the world. In his personal projects Nathan can usually be found creating detailed Materials using Substance Designer, allowing him to stretch his creative and technical fingers in his downtime.

Nathan Mackenzie is speaking at the following session/s

Building AAA Environments at Scale

Thursday 14th July: 16.00 - 16.45 Room 2

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