Mike Gamble

Talenthouse Media Foundry

Mike Gamble photo

Mike Gamble is Head of Strategy for Talenthouse Media Foundry responsible for the design, build and targeting of the new platform. A video games industry veteran of over 30 years having held senior roles at Sega, Microsoft, THQ, MathEngine and most recently Epic Games where he ran the EMEA Unreal Engine licensing business. Mike is an Honorary Doctor of the University at Staffs Uni and Independent Board member of the Swedish Game Developer Starbreeze.

Mike Gamble is speaking at the following session/s

Punching Above Your Weight

Wednesday 13th July: 14.00 - 14.45 Room 3

Mike Gamble, the former European head of Unreal Engine and now Head of Strategy at Talenthouse, will uncover what 10 years of working on Unreal Engine has taught him. Mike’s discussion aims to educate developers of all sizes, and how they should consider outsourcing as a vital part of a studio’s strategy when looking to maximise the quality and quantity of their output.

Takeaway:

  • How to create a global network through outsourcing talent
  • The benefits of outsourcing expertise vs. keeping within in-house silos
  • The impact outsourcing can have on increasing your team’s diversity, and in turn, bring new and fresh ways of thinking to your team
  • Freeing up time for in-house staff to be creative and focus on their expertise by outsourcing
  • The benefits of using Media Foundry and where you should go to outsource talent for your next project

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