For the past 27 years, Lorne Lanning has been bringing Oddworld games to the masses. Before starting Oddworld Inhabitants as creator and co-founder, Lorne was a technical director and art director at the award-winning Rhythm and Hues. He started his career at TRW as a technical director working on top secret projects for the government.
Oddworld: Soulstorm’s journey began in 2014 as the team was finishing up Oddworld: New ‘n’ Tasty and ventured its way toward a next-gen push, assisted by Unity’s high-fidelity visuals, but it all ended up teetering on a technical moonshot to bring it all home…and that’s just the beginning.
Host: Will Freeman, Freelance Journalist
Please note: This session will be via a live video link for conference pass holders as the speakers can't currently travel to the UK.
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