Kenny is a 7x Academy (BAFTA and AIAS) nominated sound designer and composer who has been delighting gamers’ ears for years – as the driving force behind the celebrated audio experiences in Media Molecule’s LittleBigPlanet and Tearaway franchises, and the music of Sony Japan Studio’s Astrobot games, millions have enjoyed his unique blend of tradition, originality and attention to detail.
A passionate member of the game audio community, Kenny sits on the GDC Advisory Board, enjoys writing articles and contributing towards books on interactive audio and game development, has been a BAFTA, Ivor Novello, AIAS, GANG, GDC and IGF awards juror, speaks at conferences and higher education institutions around the world, and started the website GameSound.org in 2005 as a resource for those who aspire to work in, or wish to learn more about interactive audio.
In keeping with Develop Conference tradition, our panel of game audio experts limber up for an inclusive town hall style discussion with conference delegates about the current state-of-the-art of music, sound and dialogue for games and what the future holds for game audio business, technology and creativity.
Develop:Brighton offers you an inspiring mix of top-notch speakers, practical how-to sessions, insights into the latest trends and technologies, plus fantastic networking opportunities. Find out about the different conference pass options and prices here or...
Register NowDevelop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
Rami Ismail
Vlambeer
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Ukie
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
Jason Kingsley
Rebellion
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
Sean Murray
Hello Games
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
Haden Blackman
Hangar 13
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
Hannah Flynn
Failbetter Games
Develop is a really great way to network, it’s also great for going to talks and finding that little tip that you didn’t know before and thinking – oh I’ll bring that back to the team!
Leanne Loombe
Riot Games
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
Gemma Foster
Dlala Studios
People should come to Develop because it’s where the UK games industry meets.
Maria Sayans
ustwo
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.
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