Jonathan Smith is Head of Production and Strategic Director at TT Games. Formerly Chief Game Designer at Codemasters, he joined LEGO Company as Executive Producer in 2001 with a brief to create a new generation of LEGO videogames, and two years later co-founded Giant Interactive Entertainment to publish LEGO Star Wars: The Video Game, developed by Traveller's Tales. Over 100 million LEGO games have been sold since then, with Giant and Traveller's Tales acquired by Warner Bros in 2008. Jonathan sat for many years on the BAFTA Children's Committee, and launched the first BAFTA Young Game Designers competition. He also co-founded The National Videogame Arcade, the UK's first permanent cultural space dedicated to games and game culture.
This interactive panel of pioneering studio heads will discuss how managing a modern game studio worked during the pandemic and how that translates into a successful future. Hosted by TT Games' Jonathan Smith, our panellists will explore the significant challenges facing their studios today, talk about what new initiatives they have introduced since the pandemic, and what lessons they've learned both from the pandemic but also generally from their experience of running a games studio today.
Get involved in the discussion - bring your questions to ask the panel.
Yes, it’s been great seeing actual people back out in the real world for the last few days, but it will soon be time for everyone to head back to their designated workspace and stare down the lens of a webcam all day. Join Yogscast Games’ Simon Byron and TT Games’ Jonathan Smith as they help ensure you are all fully acclimatised through a series of mini games and quizzes which no doubt sound better on paper than they turn out to be on stage.
With FREE beer sponsored by
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
I’ve felt a big passion here at Develop!
There’s something creative about Brighton, so it’s the perfect place to have the conference.
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.Contact us now!