Jim has been creating and directing audio in games for over 20 years. As a musician and composer he has produced and implemented music for over 15 titles and contributed to the sound design of many more.
He is Director of Audio at Frontier Developments PLC, where he has been for the past 9 years. During this time the company has released Elite Dangerous, Planet Coaster, Jurassic World Evolution, Planet Zoo and Jurassic Evolution 2, all of which have been credited for their compelling audio.
Has the COVID Pandemic changed the working landscape forever? With the continuing boom in video games development and an unprecedented level of open roles for Game Audio, what are the challenges and possible solutions to both deliver and innovate? With many developers exploring hybrid and remote working, there are potentially more opportunities to hire experienced talent - but at what cost? Veteran Head of Audio and Audio Director, Alastair Lindsay discusses future directions and issues for game audio employment with a panel of special guest experts.
Takeaway:
In keeping with Develop Conference tradition, our panel of game audio experts limber up for an inclusive town hall style discussion with conference delegates about the current state-of-the-art of music, sound and dialogue for games and what the future holds for game audio business, technology and creativity.
Develop:Brighton offers you an inspiring mix of top-notch speakers, practical how-to sessions, insights into the latest trends and technologies, plus fantastic networking opportunities. Find out about the different conference pass options and prices here or...
Register NowThere’s something creative about Brighton, so it’s the perfect place to have the conference.
Graham Devine
Magic Leap
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
Jason Kingsley
Rebellion
People should come to Develop because it’s where the UK games industry meets.
Maria Sayans
ustwo
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
Alex Moyet
Curve Digital
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
If you really want to have a good interface with the British game developer community then this is the place to come.
Kate Edwards
Geogrify
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
Rami Ismail
Vlambeer
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
Brenda Romero
Romero Games
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
Haden Blackman
Hangar 13
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
David Amor
Mag Interactive
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.
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