Hugh Waller

Supermassive Games

Hugh Waller photo

Hugh Waller is speaking at the following session/s

Procedural Foley for a Cinematic Sound

Thursday 28th October: 10.15 - 11.00Room 5

The award winning audio team at Supermassive Games present a detailed look at how their complex procedural foley systems have developed to bring a cinematic sound to their games. For their narrative cinematic games, characters are key and Foley is vital to making characters believable, connecting them to the environment, adding emotion and uniqueness while being robust enough to handle a wide variety of movements in the varied mocap performances.

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