After 10+ years of experience, ranging from mobile and Facebook to AAA games, Eevi Korhonen is very familiar with the many facets of game design. As a narrative designer, her main areas of interest are worldbuilding and the intersection of mechanics and storytelling. Her love for all things weird and creepy can be witnessed in her latest works, CONTROL and Returnal.
In this talk, Eevi Korhonen discusses the storytelling techniques used in Returnal and how they were utilized to craft its haunting story. The talk journeys through the challenges of telling a story in a game with fast-paced action gameplay and a roguelite structure all the way to how the team managed to combine elements from various genres to create the strange cocktail that makes up Returnal.
Takeaway:
If you really want to have a good interface with the British game developer community then this is the place to come.
Kate Edwards
Geogrify
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Hannah Flynn
Failbetter Games
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Ian Livingstone, CBE
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Sean Murray
Hello Games
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Abbie Heppe
Media Molecule
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Gemma Foster
Dlala Studios
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Leanne Loombe
Riot Games
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David Amor
Mag Interactive
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Rami Ismail
Vlambeer
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Rebecca Sampson
Hangar 13
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