Dom Clarke was a research scientist studying animal behaviour and perception, and developing software for experimental control, monitoring, simulation and analysis. In 2018 he left academia to pursue game development. He cofounded Spiral Circus with artist Tom Mead after they were accepted into the Swedish game accelerator program Stugan. At Stugan they developed the pitch for their first game Silt, a game marrying the gloomy visual style of Tom Mead’s art with elements of the animal behaviour simulations he built as a scientist.
Respected living room game developer Mike Bithell hosts this keynote discussion with three of the UK’s most creative indie studios – White Paper Games, Spiral Circus and Jumpship Studio. Their 2021 releases were highlighted in the media coverage of E3 as some of the most imaginative and innovative indie games out today. The designers behind these games will share their creative influences and inspirations, talk through their creative process and discuss the triumphs and challenges of cultivating new IP while working from home. We’ll hear how working remotely during the pandemic has affected the team’s creativity and what they've done to overcome any issues, plus their thoughts on what the long-term effects of the pandemic are on how games are created in the future? Come along, bring your questions for the panel and be inspired to challenge your creative process and the way you design your games.
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I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
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Mike Bithell Games
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Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
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Jo Twist, OBE
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