Björn is the Product Owner and Chairperson of the Defold Foundation, overseeing development of the free and source available Defold game engine. He is also the co-founder of Refold, a trusted game technology partner and games studio located in Stockholm. Björn has worked with mobile game development since before the smart phones. Björn is a recurring expert judge for the js13kgames competition and he is a member of the program committee for the GitNation Web Gamedev Summit. He enjoys old school games and traditional roguelikes and he is a strong believer in the power of open source development with more than 150 open source projects on GitHub.
In this talk you will learn about the best practices, considerations and effort that goes into developing and maintaining a cross platform game engine with monthly releases without ever breaking things for the end-users.
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