Barney is the Audio Director at Supermassive Games, overseeing the award-winning audio team for numerous projects including The Dark Pictures Anthology narrative horror games (the latest game - House of Ashes - is out this October). He has produced audio experiences on various platforms and genres from core narrative and story-telling sound work to VR. He is able to draw on cross-industry experience with a background in film and has been responsible for software development adopted by the wider audio industry.
In keeping with Develop Conference tradition, our panel of game audio experts limber up for an inclusive town hall style discussion with conference delegates about the current state-of-the-art of music, sound and dialogue for games and what the future holds for game audio business, technology and creativity.
Host: Richard Jacques, Composer
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Mike Bithell Games
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There’s something creative about Brighton, so it’s the perfect place to have the conference.
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