Stand No: S18
Although we’re technically focused, that’s not the focus of our story at Double Eleven.
We see ourselves as a new civilisation of people emerging to make the world of gaming better. We’re a different breed of games company - we do things our own way in our own style, not necessarily following what’s been done before.
We have our own language, our own culture and our own practices. It’s the dawn of a new era for the industry and we want to be at the forefront of it, leading the way through its evolution.
We aren’t run like many other games companies. We don’t believe in volume over value so we’ll always take our time to do something right. It’s not about rushing it through.
We are keen to evolve, hungry for challenges and see ways to strengthen our capabilities - we’re not just a ‘developer’ or a ‘publisher'. We are an intelligent species, able to turn our hand to effectively learning new skills to suit our project. We add value to every project we work on and are here for our people.
Our people are at the heart of our evolution and we nurture them to be their best. Without them our vision would fail.
Most recently, we helped to bring Minecraft Dungeons and Rust: Console Edition to millions of players around the world.