Motion Analysis

Motion Analysis Corporation has been leading the way in mocap innovation, on an international scale, for almost four decades. Founded in Santa Rosa in 1982, we quickly established ourselves as an innovative force in the motion capture world, with our engineers even winning an Academy Award for their work on certain scenes from the Lord of the Rings Trilogy. Since then, we’ve worked closely with worldwide experts to create continuously cutting-edge hardware and software solutions for a wide range of industries, including video game design, studio broadcasting, AR, VR, biomechanics (human, sports and animal), product development, robotics and ergonomics. We recently introduced revolutionary animation software for motion capture that uses advanced technology to accelerate and simplify the animation pipeline. Our BaSix©  system brings suitless mocap into the spotlight, offering a lightweight and affordable option for animation studios, game developers, and previz purposes, which can be setup in under a minute.

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