Model any player network, with any conditions, in any topology, with a ready-to-go, user-friendly, and industry-verified test environment.

iTrinegy Software Defined Test Networks give game developers a test environment that allows them to expose games, dlc, store functions, updates, and patches to all types of degraded player network connections before the game is launched, enabling QA testers to identify and fix any network-related issues in a controlled, efficient, and effective manner. By using an SDTN, you give yourself the best chance to maximise player retention by ensuring successful game launches that give players an excellent, bug-free online experience.

Visit the iTrinegy stand to discover how Square Enix, Jagex, EA, Epic and Ubisoft all use our Software Defined Test Networks to model player network connections to improve game performance over stressful networks, and lay the foundations for a positive online player experience.

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