Tuesday 10 July from 14.00 - 18.00 Room 7

This brand-new track aims to demonstrate the value of University research and development (R&D) to the games industry. It is sponsored by Connected Futures, one of the University of Brighton’s five research and enterprise themes, and convened by Professor Karen Cham. Their Connected Futures research focuses on the value of rapid contemporary changes in the interactions between people, material objects and digital media worlds. They harness innovation to build trust in digital infrastructures and collaborate with industry to turn ideas into reality and advance our connected lives.

This year, sessions will showcase the best of games, serious games, play, and gamification research with direct application to industry from the University of Brighton. You’ll find out more about breakthrough research and opportunities to work together on future developments from inspiring presenters.


14:00     Keynote: “Strange Bedfellows”: Academia and the Indie Ecosystem

Dr Celia Pearce, Associate Professor at Northeastern University, co-founder and Festival Chair of IndieCade

14:30     Session 1

ReFiguring Innovation in Games: Dispatches from the Frontline Panel

Beyond the Frame: Diversifying the Potential of Virtual Reality
Dr Sarah Atkinson, Head of Department of Culture, Media & Creative Industries, King's College London
Helen Kennedy, Head of School of Media, University of Brighton

Refiguring Conversational Interactivity in Games (ReCig!)
Dr Sarah Atkinson, Head of Department of Culture, Media & Creative Industries, King's College London
Guy Gadney, Co-founder and cEO, To Play For

Researching Diversity in the Digital Games Industry
Dr Caroline Pelletier, Reader in Culture and Communications, UCL Institute of Education

The Case of BioWare’s Mass Effect Trilogy – Designing & Developing Diversity
Leandro Augusto Borges-Lima, PhD Candidate, King’s College London

15:45     Break

16:00     Session 2

A Conceptual Framework for Developing Cyber-Security Serious Games
Dr Panagiotis Fotaris, Senior Lecturer in Web and Mobile Development, University of Brighton

The Value of Co-producing Resilience Development Games for Children and Young People Facing Complex Challenges
Presented by Anne Rathbone
Angie Hart, Professor of Child, Family and Community Health and Director of the Centre of Resilience for Social Justice, University of Brighton
Anne Rathbone, Research Officer, Centre of Resilience for Social Justice, University of Brighton, Senior Training and Consultancy Manager, Boingboing

16:45     Break

17:00     Session 3

5G Context-Awareness Gaming
Stan Wong, 5G DORRIC Fellow, School of Media, University of Brighton

Neurogaming & Emotional Singularities
Karen Cham, Professor of Digital Transformation Design and Academic Lead, Connected Futures, University of Brighton

18:00     Ice Breaker Welcome Drinks in the Waterhouse Bar

If you have any questions please contact: futuresadmin@brighton.ac.uk

Booking Info

Passes cost just £95 + VAT on or before 26 June or £125 + VAT after 26 June

Please note:

  • Lunch is not included
  • Develop:Research passes allow access to Develop:Research sessions only, not into other Develop sessions.
  • Anyone with a full Develop conference pass for Tuesday can attend Develop:Research sessions.
Book your place now!

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