The new roundtable discussions are free to attend and open to everyone. They'll provide a safe place during the conference to discuss sensitive topics and personal issues affecting game devs today. And we'll ask people to turn off their devices so that conversations can be uncompromised. Come and share your experiences, ideas and point of view with others.
It has been more than a year since the foundation of Game Workers Unite UK, Britain's first unions of game developers. Join them in discussing how unions can help people who are facing issues at work, how they operate and what your rights as workers are. You can discuss your experiences, questions, and concerns regarding the unionisation of the industry with the people at the forefront of labour organizing.
An open and welcoming forum for LGBTQ+ games professionals and students to have frank conversations about the challenges they face. Let's celebrate the wins we've made over the last year and work together towards improving outcomes for the future.
With a huge amount of media, government and educational attention focusing on the games industry, who is responsible for how these messages reach mainstream discussion? What is your responsibility within the games industry and how can we work together across the different stages of development to create more positive messaging surrounding games? What does the future of the games industry look like and what do we want to see going forwards?
What’s it like to break through in an industry that is still heavily male-dominated? Where do you even start? What can you contribute and why are you stressing about it? Whether you are looking to find a way into gaming or want to know more from the women who are already a part of the industry, this Frontier fronted roundtable is all about asking the right questions to define opportunities that will help women succeed, and openly talking about the experiences that helped shape us into the women we are today. With guests across varying disciplines and experience levels, we will look at how to deal with everything from stressful deadlines, to negotiation tips, from being Emotional Creatures™, to defining moments in our career – and why it matters to talk about it all. Chaired by Bo Marit (Lead Community Manager), we’ve got five amazing women from different backgrounds and experience levels: Samantha Cox (Sr. Video Artist), Robyn Rutter (Senior Product Manager), Chanté Goodman (Community Manager), Philippa Moore (Programmer), and Samantha Marsh (QA Tester). Our hope is to empower others to take the plunge into a brilliant industry filled with other like-minded and creative individuals.
Business advisers are so often recommend hiring more people, getting investors and sharing equity. But studios come in all sorts of shapes and sizes, so no single direction fits all. Share and hear ideas, stories and anecdotes of starting and “growing” a micro studio through all sorts of ways. For single-person developers, family-run studios, remote-based teams and more. Hear about getting funding, getting income, paying yourself and others, and balancing your time. 6 years establish studio, Triangular Pixels, host a roundtable where you will walk away with some great tips for the studio you run now, or will create in the future.
Covering gender, LGBTQ and BAME D&I, this panel discussion will be fully representative and will provide actionable tips and advice on how to create a fully diverse and inclusive workforce. Following the launch of Ukie's Diversity Census, as well as its #Raisethegame Pledge, it is clear that studios want to take action - they just don't know where to start, and don't necessarily have the resources. The panel will provide real advice, as well as demonstrating why diversity is important for your business.
Book your conference pass now with a 30% discount - you can save as much as £355!
Offer ends 29 July.Find out more
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
There are many ways you can be part of Develop:Brighton 2020 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more