Free sessions on Wednesday 10 and Thursday 11 July for students, start-ups, and anyone else looking to be the next big thing! Join us to hear straight talking from successful indie developers about how they started, what worked for them, and what mistakes they made – so you can avoid repeating them.
I get asked all the time for feedback on pitches, what publishers are looking for, what direction developers should go in, how much developers should ask for, etc etc. This session will offer extensive, sometimes candid insight on what I'm thinking when looking at your pitch.
Our ever growing industry provides more and more opportunities for developers to get their games in front of consumers at expos. But how do you judge if an event is worth it and how do you maximise your game’s presence on your limited budget? Is it even worth going at all? With a background in marketing and a veteran exhibitor of games Nick aims to give guidance to indie developers on the realities and problems that come with exhibiting along with some solutions to the big troubles smaller developers can face. This talk includes advice on planning, merchandise, press, measuring performance and more. With examples from across the industry and lessons learned the hard way this talk promises to be a concise, honest and hopefully witty guide on succeeding at games expos.
This session is focused on covering various sources of funding, from grants, start-up loans, crowdfunding, to more professional and angel funding. At every stage of start-up lifecycle there will be different needs for finance and it is important to consider at which stage what funding is the most suitable and cost-effective. Taking into consideration risk factors and viability. There is many rumours about funding and this session will dispell some of those rumours and outline a clear and conscience approach to funding
People with money like to say that “Cash is king”. When the cash runs out the business dies, unless you expect it to happen and have a plan to deal with it. Jonny Hopper will discuss specific challenges that Glowmade faced and present insights into running - and keeping running - a small business where cash is in short supply. But the reality is cash isn’t always king. The choices you make when you’re small and skint have ramifications that extend far beyond the lean times. The flailing pound doesn’t trump the people you have in your employ, and as a leader you are responsible not only for setting the tone, but building and keeping the team throughout. We will be looking at the importance of building culture and community in the present, and how to use them in your planning for the future.
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There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
If you really want to have a good interface with the British game developer community then this is the place to come.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
I’ve felt a big passion here at Develop!
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
There are many ways you can be part of Develop:Brighton 2018 - including speaking in the conference, taking a booth in the Expo or becoming a sponsor.Find out more