13 years experience in community, marketing and public relations helping brands like CCP's Eve Online + EVE Valkyrie, Activision's Guitar Hero Live and Multiplay's Insomnia Gaming Festival. I am currently a CM of Future Publishing for PC Gamer, Live Science and Space.com, ambassador at SpecialEffect and a community developer for Women Making Games North East.
The world of community management has changed. Now not only do most studios need one, they need one that can build from nothing - which can be the key difference in pay grade, experience and in some cases value for money. Community Development Veteran Stevie Ward talks through some key theories in Community Development and how you can specialise in growing them from nothing, making them strong, and building them to last.
As of 26 August 2020, Fall Guys has sold over 7 million copies on Steam. Multiple outlets have gone on to describe the game's popularity as a "phenomenon”.
Stevie Ward, Community Developer from PC Gamer, interviews Oliver Hindle Fall Guys Community Director and Haley Uyrus, Head of Brand Communications for Mediatonic on their hilarious and relatable social media presence, their brilliant communications and community strategy, and their approach to community collaboration that has helped to make Fall Guys the most downloaded PlayStation Plus Game of all time, the most-watched game on Twitch, and the initiative that raised over 1 million dollars for SpecialEffect.
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There’s something creative about Brighton, so it’s the perfect place to have the conference.
I’ve felt a big passion here at Develop!
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
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