Peter is a game designer at Media Molecule, the studio behind Little Big Planet and the recently released Dreams. He has been part of the team building Dreams for over 6 years and has been involved in a variety of areas of the project from designing the creation tools, to building playable content and systems that encourage the player to create their own games too. Peter has been making games professionally for over a decade and has previously worked at Naughty Dog on the Uncharted series and The Last of Us. He is very passionate education and getting people creating that might otherwise have passed it by.
20 level design techniques that communicate ideas to your players. Every decision you make when building your level will tell the player something. From locked doors and broken drain pipes to a fallen tree or a rocky outcrop lodged into the side of a hill. These all form a dialogue that the player has with the level as they play, and if used in the right way can lead the player through a space in the exact way that you intended. This talk breaks down an example level and highlights 20 level design techniques that help you take control of what your level is communicating to the player.
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I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
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Dr Mata Haggis-Burridge
If you really want to have a good interface with the British game developer community then this is the place to come.
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Ian Livingstone, CBE
I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
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