A finalist in the 2019 MCV Women in Games awards, Natalie currently works as Product Design Manager at Double Eleven. Her role involves designing Marketing and PR campaigns for console titles, as well as product and asset design. As part of her role, Natalie is responsible for creating pitches for multi-million pound projects, including Minecraft Dungeons, Prison Architect and Rust. With a CV including IT training, board game reviews, graphic design and stand up comedy, Natalie has a wide and varied skill set with a heavy emphasis on figuring out what people want and how to best to give it to them.
Part of a team responsible for securing multiple high-profile projects, Natalie discusses her methods for designing, creating and delivering successful pitches and presentations. Whether you’re pitching your own game to a publisher or trying to secure work-for-hire, a thorough and well-reasoned approach can make or break your project. The lecture will include practical advice on how to approach and create high quality documents, as well as talking about common pitfalls and easy-wins, with content ranging from high-level objective-setting, document design rules, presentation delivery and applying a product design methodology. The lecture focuses on objective-based design as a tool for creating contract-winning work.
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I really like Develop, I really like the intimacy of it and I love the location.. there’s a good diversity of talks going on so there hasn’t been a time when there’s nothing I want to see.
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
I absolutely love coming to Develop, it’s a brilliant, brilliant conference – you just know you’re guaranteed to meet everyone.
Jo Twist, OBE
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
If you really want to have a good interface with the British game developer community then this is the place to come.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
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