Jarl is the Director of Engineering for Streamer Technology at Polystream, leading the research and delivery behind Polystream’s unique streaming technology. Prior to joining Polystream in 2016, Jarl lead the Service and Technology organisation at Microsoft’s Lionhead Studios, lead Mobile Technology at Supermassive, and has helped deliver many great and successful games at Electronic Arts, all the way back to working at the fabled Bullfrog Studios, creators of Theme Park World and the Dungeon Keeper series.
This talk will outline the architecture of the cloud gaming pipeline we developed at Polystream. Attendees will learn why there is a need for an alternative to video streaming and how to virtualise the GPU to stream compressed graphics commands in APIs such as D3D11. We will detail how to stream AAA titles, in under 16 milliseconds, without source changes. A description will be given on how to use Renderdoc for automated graphics testing and how to leverage ISPC to extract the maximum performance out of AVX-512 on cloud servers. We will also discuss the unique challenges and tradeoffs of creating bespoke tools and algorithms for visualizing and compressing real-time GPU data.
Sign up to our e-newsletter for all the latest news!Sign up now
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
Develop:Brighton’s a great conference. It’s got a spread of people from all parts of the games industry talking about such a wide range of topics.
If you really want to have a good interface with the British game developer community then this is the place to come.
I’ve felt a big passion here at Develop!
One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
There are many ways you can be part of Develop:Brighton Digital 2020 - including taking a booth in the digital Expo or becoming a sponsor for the Conference and Star Awards.Contact us now!