Making video games since 1993, Harvey Smith is a creative director, game designer, and writer. Currently serving as studio director for Arkane Austin, Smith most recently worked on Dishonored 2, while living in Lyon, France. Previously, he was co-creative director of the award-winning Dishonored, lead designer on the original Deus Ex, which won a BAFTA and many other awards, and he has held various roles on projects spanning almost three decades. Smith has written on numerous game design subjects and has spoken at the Game Developers’ Conference, MiGS, SxSW, E3, and QuakeCon.
These two veteran designers will swap war stories that will give a unique perspective to their career longevity. They'll discuss the essential questions on how their design style has evolved over the years. The chat will include insight into the importance of pushing yourself outside of your comfort zone and being excited about what you are doing every day. Are you motivating yourself and your team? Don't miss this intimate discussion that will make you laugh and remind you that you aren't alone in the trenches.
Sign up to our e-newsletter for all the latest news!Sign up now
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
I’ve felt a big passion here at Develop!
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
If you really want to have a good interface with the British game developer community then this is the place to come.
Develop:Brighton is especially unique - it’s by the seaside and there’s a lovely relaxed tone that goes with that.The talks are cool, the networking is cool and having the opportunity to catch up with people – that’s always the excitement for me!
We are so lucky to have Develop here in the UK. It’s a unique event where you can come and discover new things with people who care passionately about video games. It’s a sea full of new ideas.
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.Contact us now!