Making video games since 1993, Harvey Smith is a creative director, game designer, and writer. Currently serving as studio director for Arkane Austin, Smith most recently worked on Dishonored 2, while living in Lyon, France. Previously, he was co-creative director of the award-winning Dishonored, lead designer on the original Deus Ex, which won a BAFTA and many other awards, and he has held various roles on projects spanning almost three decades. Smith has written on numerous game design subjects and has spoken at the Game Developers’ Conference, MiGS, SxSW, E3, and QuakeCon.
These two veteran designers will swap war stories that will give a unique perspective to their career longevity. They'll discuss the essential questions on how their design style has evolved over the years. The chat will include insight into the importance of pushing yourself outside of your comfort zone and being excited about what you are doing every day. Are you motivating yourself and your team? Don't miss this intimate discussion that will make you laugh and remind you that you aren't alone in the trenches.
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If you really want to have a good interface with the British game developer community then this is the place to come.
There really is a huge mix of people at Develop - loads of peers that you can learn from and the perfect blend of every element of game development as well.
I’ve felt a big passion here at Develop!
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
There’s really something for everyone at Develop and the experience of being around like-minded people is really useful.
One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
A lot of the opportunities that come from being here are speaking to other developers who are doing exactly the same thing as you. And there are some good parties – it’s very much a pleasurable work experience!
Develop is an excellent way of catching up with people – there’s a really nice community feel here.
Mike Bithell Games
Develop is a really great way to network, it’s also great for going to talks and finding that little tip that you didn’t know before and thinking – oh I’ll bring that back to the team!
There are many ways you can be part of Develop:Brighton - including taking a booth in the Expo or choosing one of the many sponsorship opporunities during the event or at the Star Awards.Contact us now!