My career in the industry began 7 years ago when I joined Dlala Studios as a Concept Artist. My passion for game design was soon recognised and, under the mentorship of the internal design team, I was provided with the opportunity to become a Junior Designer. In 2018, whilst working on Dlala’s original title, Nothing to Fear, I was promoted to Lead Designer and have continued to fulfil this role whilst working on the long-awaited sequel to Battletoads!
Grant Allen started out as a concept artist and, within just 7 years, significantly extended his skillset to become the Lead Designer on the upcoming sequel to “Battletoads”.
Grant’s talk will cover his approach in designing a game without a formal education in game design, as well as the important key techniques and lessons learned over the course his time in the industry. In particular, he will be covering prototype techniques, working with and becoming a mentor, and the transformation of a hobby into a research-focused approach to design.
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One of the things I like about Develop is it brings people together from across Europe and the whole world. There is a very high level of professionals here, so you have company leaders having drinks with juniors from their community.
Dr Mata Haggis-Burridge
Develop always gets put in the diary. There are many reasons to be here, not just the talks, but the networking, people exchanging ideas about where the industry is right now and where it’s going to. It’s pretty essential to be here I think.
Ian Livingstone, CBE
Develop is important – the networking is very important. And go to talks they’re inspiring and get your creative juices flowing, they can make you think and you’ll learn how other people do things.
There’s something creative about Brighton, so it’s the perfect place to have the conference.
Building games is hard and it’s taxing physically, mentally and emotionally. So being around a community that understands that is great – there’s a comraderie here.
I’ve been to every single Develop in the last 12 years. One thing you get here is networking - you will meet the most amazing individuals in the video games industry.
Develop is the must-attend event for the games industry in the UK. It’s where we all come together and learn from each other. It’s the best way into the industry and it’s the best place to learn from your colleagues.
It’s really nice to see some of the younger people in our studio come to Develop, interact with other people in the dev community and make new contacts. I think it’s really important to learn from other people.
Develop is a very important place – it’s one of the few developer focussed conferences we have in Europe and that makes it very valuable.
By coming to Develop what you get is the opportunity to network like you can’t in any other situation. Everyone knows everyone and it’s such a wonderful community feel.
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